Computing

Computing Intent, Implementation & Impact

Intent

  • Following the EYFS & National Curriculum, we teach children how computers work (computer science), how they are used (information technology) and how they are used safely (digital literacy).
  • Teach children the appropriate knowledge & skills so they become fluent, confident and creative with the application of computing.
  • Provide cross-curricular opportunities for children to apply their computing skills in other subjects.
  • Provide opportunities for children to excel in computing.
  • Offer a varied breadth of creative experiences across the school to enable our children to thrive in an ever-changing global community.

Implementation

  • Our CRAVE curriculum has a clear progression of knowledge and skills.
  • Our CRAVE curriculum provides a breadth of topics to allow a variety of computing activities covering Computing Science, Information Technology and Digital Literacy.
  • Children are encouraged to develop their understanding and awareness of computing beyond the classroom.
  • Lessons include opportunities for children to challenge themselves to excel.
  • We provide extra computing opportunities to allow children to apply what they have been taught in different contexts (Cross-curricular computing). This allows children to remember and use what they have been taught.
  • Children are taught discrete online safety lessons (during PSHE), take part in our Ivengers program and discuss online safety throughout the year.

Impact

  • Children possess age-appropriate knowledge and skills and can apply this in a variety of contexts.
  • Children understand how to stay safe online and who they should speak to if they feel uncomfortable about anything they encounter online.
  • Children are digitally literate and can use computers responsibly and safely in and out of school.
  • Children are motivated to achieve in computing so that they are confident and outward-looking when accessing opportunities that arise in the future.
  • Children leave primary school with digitally enabled, critically thinking minds as they become active participants in an increasingly digital world.

Computer Topic Overview 

At Bramley Vale, we follow a two yearly plan  to ensure the curriculum is fully covered.  The outline plan for both Cycle 1 and Cycle 2 is listed below. Each half term, we try to have a school trip or experience linked to our topic for wider learning experiences. If you have any questions about this, please contact the school.


Computing Policy, Progression, Skills and Knowledge